Should You Play a Rogue in WoW?

 Rogues  Comments Off on Should You Play a Rogue in WoW?
Jul 012013

Should You Play a Rogue in WoW?Well, I’m kinda biased, with two lev 90 Rogues and a 65 (somewhere, collecting dust he is.)

WoW Insider asks the question Should You Play a Rogue in WoW? Naturally my answer is, “Yes!” But read on to see what they have to see about it:

If you’re just getting started with World of Warcraft, don’t worry: you’re not too late to have plenty of fun. (In fact, we think this is a great time to be playing WoW.) But getting started can be a little tricky with all the choices you have to make. Which race you select is a primarily cosmetic choice, but the class you pick — and whether it’s a good fit for your preferred style of gaming — is a choice that will make all the difference.

But we’re here to help make that choice at least a little easier by talking you through WoW’s classes, one at a time. And on the menu for today is the rogue. In World of Warcraft, rogues are lightly armored meleers who use stealth to get in close and then hit their target with precision strikes. The rogue is one of four classes in the game that focuses solely on DPS: their three talent specializations only changing their preferred way of dealing damage.

If getting up close to the bad guys and always being in the middle of combat sounds like your thing, a rogue may be the ideal class for you. Read on for more about what to expect.

Just what is a rogue?

Don’t write rogues off as just another melee damage class, because rogue gameplay is definitely unique. Instead of focusing on heavy armor and heavier weapons, rogues are light on their feet with leather armor and tend to use smaller, one-handed weapons — most commonly daggers. But lighter weaponry — rogues can wield daggers, fist weapons, one-handed maces, one-handed swords, one-handed axes — doesn’t mean they aren’t hard hitting.

Rogues have lots of tricks up their sleeves, dual-wielding weapons coated with poison and striking from stealth for extra damage. Rogues have three talent trees, just like the other classes, but each one focuses on a slightly different way of dishing out damage: assassination focuses on poisons, combat focuses on general combat, and subtlety focuses on stealth abilities.

Click here for the rest

Now I like the concept of sneaking up, positioning yourself, and then attacking. I’ve always played Subtlety and Shadowstep just rules, even if any Rogue can now have that ability (since the start of Mists of Pandaria.)

Leveling is fast and easy. Rogues maybe only surpassed by Hunters in terms of leveling speed, but Rogues are more fun, IMO.

Have anything to add?

 Posted by at 5:45 pm

The Combat Rogue in Mists of Pandaria

 Mists of Pandaria, Rogues  Comments Off on The Combat Rogue in Mists of Pandaria
Jul 182012

Worgen Rogue in Tier 13 with Legendary DaggersYou’re the swashbuckling master of the flashing blades and are at or near the tops of the DPS charts. Maybe not so hot as an Arena machine, that’s Subtlety’s forte, but you can do just fine in the Battlegrounds. Leveling, of course, is quick, easy, and painless for you.

Due to the complete revamping of the talent system in Mists of Pandaria the Combat Rogue just might be interesting in PvP, as well as a DPS machine.

Rogues, all Rogues, have a pretty high skill cap. This means that it will take some work to get to the top, but you’ll rule when you do.


stats weapons poisons gems enchants
race professions raid build & glyphs



  • Primary: Agility, and then more Agility.
  • Secondary: 7.5% Hit > 7.5% Expertise > Haste
  • Weaker Stats: Hit over 7.5% > Mastery > Crit > Hit over 17%
  • Useless: Hit over 27%, Expertise over 7.5%, Int, Str, Spirit
Hit and Expertise now use the same progression:
  • 3% for same level enemies
  • 4.5% for +1
  • 6% for +2
  • 7.5 for +3, eg: raid bosses.
Reforge weaker stats to stronger stats.
Get that Hit and Expertise, then all else goes into Haste.



Once upon a time Combat Rogues had talents giving them extra stats with particular weapon types. That is no longer the case. Use the best one-hand weapons you can find, if you have a choice between available weapons then pick the one that matches your racial (eg: Human expertise with Axe and Mace.)

  • Weapon speed is no longer a factor in Mists of Pandaria. Any one hand weapon should be fine in either hand, though you could put a dagger in the off hand if you want to experiment.



Poisons are abilities and buffs, you no longer have to stock them in your bags or buy them from a vendor. You can use one lethal (eg; deadly) and one non-lethal (eg: Crippling) at a time. Each “dose” lasts for one hour and is weapon independent. You can switch weapons (and poisons) at any time and you’ll still have your poisons working, without having to re-apply them.


  • Deadly (lev. 10, ability) does damage over time. You will use this one in all PvE content (ie: dungeons and raids.) In PvP you should only use it when the opposition is not being healed.
  • Wounding (lev 30, ability) does instant damage and suppresses enemy healing, which makes it more valuable for PvP.
  • Instant poison is dead and gone.
  • Non-lethal: Crippling (lev 20, ability) slows your opponent’s movement. Nice for mobs (or players) that run away.
  • Mind Numbing (lev 28, ability) slows opponent spellcasting.
  • Leeching Poison (lev 45, talent) heals you for a percentage of the damage done. Harder hits from you = better healing.
  • Paralytic Poison (lev 75, talent) stacks up and on a 5th stack stuns your opponent for a few seconds.



Once you get into item level 417+ gear get into the M of P gems, even if they’re grimly expensive. They’re far superior to the Cataclysm gems.

In M of P the gems for secondary stats will have higher values than those with primary stats. For example, this quick gem vs the comparable delicate gem. In Cataclysm Rogues could stick with all Agility gems and be just fine, in M of P the gemming will be more interesting. You will probably want to match socket bonuses.



As with gems, the Mists of Pandaria enchants are much better than the earlier enchants. Head enchants are gone, shoulder enchants come from the Inscription profession. Go for Agility first, then Haste, then whatever looks best according to the stats above.

MoP enchants require item level 372 or better and you’ll notice that they are somewhat better than their Cataclysm counterparts. New enchants (and gems) are always very expensive when the appear, and sometimes afterwards. If you need more cash to be able to buy these things then check our Tycoon review.


Race Choice for Combat Rogues

Pandarens can become Rogues, Draenei and Tauren still can’t.

Blood Elf

  • Arcane torrent restores some Energy and silences opponents. Skilled with Enchanting.
  • Can wash away bleeds and reduce damage. Ranged expertise is mostly useless.
  • Expertise with (small) swords is nice and their escape ability has occasional use, especially in PvP.


  • Rocket jump is a nice leap into or out of combat (it also breaks stealth.) Vendor discounts make compulsive buying less painful. A bit of added Haste is nice.
  • Diplomacy makes for easier rep grinding, Mace/Sword expertise is nice, as is their escape ability (especially in PvP.)
Night Elf
  • Shadowmeld can save your butt if things go bad, since it drops aggro and is usable in combat. S’meld to stealth to escape. Quickness makes you a bit harder to hit and you also get slightly faster movement while stealthed.


  • Blood Fury is a great burst racial, and expertise with Axes and Fist weapons is pretty cool.


  • Bouncy for less falling damage, faster leveling through longer lasting Rest XP, better buffs from food, skilled with Cooking, can choose to be either Horde or Alliance.
  • Berserking is a nice racial for bursts, ranged expertise is pretty useless.
  • Can wash away fear and such, drain life and be healed, eati dead bodies frees up a bag slot since you won’t have to carry basic food.
  • An extra Sprint is sweet, added Crit is nice, but it’s not your best stat. Skilled with Skinning (which adds some Crit.)



Profession bonuses are much higher in Mists of Pandaria than previously and many crafts will requires Bind on Pickup items to create (requiring Spirit of Harmony, for example, though the finished item might well be Bind on Equip. Pretty much like the old Chaos Orbs from Cataclysm, but a lot more recipes will requires the Spirits. Maybe they’ll become BoE, like the orbs did, but they aren’t there now.

The Haste buff from Herbalism makes it worth considering.

  • Alchemy – You get better and longer effects from your own potions. For example, and extra 320 Agility and an extra hour for the best elixir.
  • Blacksmithing – Equip two more of the gems you can find.
  • Enchanting – Enchant your own rings for added agility. +40 to each ring in Cata, 160 in M of P.
  • Engineering – create useful items and equip Synapse Springs, for a big agility burst for 10 seconds. 480 in Cata and 2,940 in M of P. Beware of side-effects in PvE settings. Lots of generally useful gadgets and backfire don’t matter so much in PvP.
  • Inscription – Nice shoulder enchant. +130 Ag in Cata, 520 in M of P. In addition to making glyphs you (or some other scribe) will be making everyone’s shoulder enchants.
  • Leatherworking – The bonus is a pretty nice bracer enchant for added Agility. +130 Ag in Cata, 520 in M of P.
  • Jewelcrafting – create (and equip) better gems than otherwise available. +67 Ag in Cata, +320 in M of P.
  • Tailoring – Make your own flying carpet. Oh, you want damage. Well, you can add a nice cloak enchants that sometimes adds a nice chunk of attack power. +1000 AP in Cata, +8,000 Sp in M of P.
  • Herbalism – A small heal over time with a very nice Haste effect (+2880 Haste rating for 20 seconds at skill level 600.)
  • Mining – More stamina, 480 at max level.
  • Skinning – More crit rating, also 480 at max level.


Combat Rogue Raid Build

These are the abilities that you pick up from choosing Combat as your specialization (spec.)

Talents are completely revised. Take all your Cata build and throw them away. You now have six tiers of talents, gained (one tier each) at levels 15, 30, 45, 60, 75, and 90. Any spec can pick any one talent from each row. Any level 60 Rogue can now take Shadowstep, for example.

Talents and glyphs are swapped in the same way. Tome of the Clear Mind is what you use to swap glyphs at 86+.

Combat Rogue Talents

Combat Rogue DPS build for Mist of Pandaria

Talent Descriptions:

  1. Shadow Focus – Abilities no longer cost Energy while you are stealthed. Sap to Ambush (or any opener) at zero energy cost. Nightstalker might be better for leveling, with it’s speed and opening damage.
  2. Combat Readiness – Take less damage as fight gets longer. Not really a great tier for PvE and CR’s probably the best of the lot.
  3. Leeching Poison – your strikes heal you. Toss up between this and Elusiveness. Leeching might provide more general utility and take a bit of pressure off your healers.
  4. Preparation – Finished cooldowns. More vanishes to energy free Ambushes. Also resets defensive cooldowns for added survival.
  5. Prey on the Weak – When you disable an enemy with your stuns they suffer increased damage from all sources for the duration of the effect. If your opponent can be affected by Cheap Shot or Kidney Shot and and is being attacked by several people then it can take quite a bit more damage. Paralytic Poison might have value against trash that survives long enough. Dirty Tricks is more for PvP.
  6. Anticipation – Stores excess CPs on target and applies them after a finishing strike.No more wasted Combo Points. If you do a lot of target switching then Versatility might be a good choice.

Glyphs are a bit different from before. Primes are gone, Majors modify damage and effects, Minors make small changes to some effects, such as increrased range.  You can have three each, six total, at level 90. Tome of the Clear Mind is what you use to swap glyphs at 86+. Get supplies to changes talents and glyphs from your Inscription supplies vendor or off the Auction House.

Major Glyphs: 

  1. Deadly Momentum – Kills refresh Slice and Dice and Recuperate. Great for leveling and fighting trash. Leaves more Combo Points to spend on damage.
  2. Adrenaline Rush – Reduces important cooldowns by a small amount.
  3. Sprint – Faster sprinting, for the Usain Bolt Rogue, when you just have to be there right now.
Minor Glyphs
  1. Distract –  Increased range for this ability.
  2. Blurred Speed – Run on water while Sprint is active.
  3. Killing Spree – Returns you to the same spot which you started, for a bit more positioning predictability.

Blast through Mists of Pandaria to the level cap!

 Blast through Mists of Pandaria to the level cap, Click Here to Start!


 Posted by at 1:32 pm  Tagged with:

Subtlety Rogue in Mists of Pandaria

 Rogues  Comments Off on Subtlety Rogue in Mists of Pandaria
Jul 132012

A Quick and Dirty Subtlety Rogue Guide

An Undead Rogue in Vengeful GearA lean, mean, backstabbing machine. Known for PvP ownage, Sub also can do very well in PvE, you just have to be good at managing your finishers and energy. Nothing wrong with Shadowdancing a boss, ya know.



  • Primary Stat: Agility, nothing else comes close especially with your Sinister Calling ability (+30% Agility)
  • Secondary:
    • PvP: Hit to 3% > Crit > Expertise to 3% > Haste
    • PvE: Hit to 7.5% > Crit > Expertise to 7.5% > Haste
  • Weak: anything else (Mastery, excess Hit or Expertise.)
  • Reforge to your Hit cap, then all else to Crit. If the weapon already has Crit and you’re Hit capped, then reforge to Haste.
  • Note: If you dual spec and you’re not switch gear sets, then Haste is a good stat to reforge into. It’s at least a decent stat for all Rogues.


  • Daggers in both hands
  • Main: Wound poison in PvP, Deadly in PvE
  • Off: Leeching in PvE, Crippling in PvP.


  • Gems and enchants can be expensive. Go here if you can’t afford them.
  • Delicate Agility or Mystic Resilience gems only. Nothing else matters. MoP gems are much better than Cata counterparts.


  • MoP enchants are much better than Cata counterparts.
  •  Enchant for Agility before Crit before Haste
  • Weapon enchants


Pandarans can be Rogues, Draenei and Tauren are the only races that can’t.

MoP = Mists of Pandaria

  • Pandaren: May join either Horde or Alliance, can stun with a touch, level faster (longer lasting rest XP,) increased benefits from food buffs, less falling damage, good with cooking.
  • Alliance
    • Night Elf: Quickness helps with survival, Shadowmeld can be used in combat to drop aggro or break incoming spells. Faster stealthy movement.
    • Worgen: Sub loves Crit and Worgen  get a 1% bonus to that stat. Good with Skinning, which adds to Crit rating. Sprint ability is quite useful.
    • Gnome: Expertise with daggers is nice, small size really is useful in PvP, escape is nice. Good with Engineering and Synapse Springs is a nice Engie gadget to use.
    • Human: Diplomacy is nice if you’re rep grinding, escape ability allows you to use two DPS trinkets in PvP.
    • Dwarf: Stoneform washes away bleeds and reduces damage, Ranged expertise is next to useless.
  • Horde
    • Orc: Bloody Fury for the burst, stun resistance (reduces a 6 second stun to about 5 seconds.)
    • Undead: can remove effects, consume dead players, can drain health from enemies.
    • Troll: Berserking, damage Vs beasts (Worgen don’t count,) reduction in movement impairing effects.
    • Blood Elf: Arcane Torrent restores energy and silences opponents
    • Goblin: Rocket jump (breaks stealth) is a good escape, increased Haste, Good with Alchemy for an action bar full of potions.


Most of the professions offer a net gain of about 80 Ag. points over the regular enchants or item enhancements. In Mists of Pandaria it will be about 320 Ag.

  • Alchemy: Better effects and more duration from Chemisty. Figure an extra 320 Ag and and extra hour from your Flask of Spring Blossoms.
  • Blacksmithing: Slot two extra Agility gems.
  • Enchanting: Enchant your own rings with additional Agility (40 each in Cata, 160 in MoP)
  • Engineering: Useful gadgets, Synapse Springs adds a lot of Ag for 10 seconds on a one min cooldown.
  • Inscription: Very nice shoulder enchant.
  • Jewelcrafting: Slot better gems
  • Leatherworking: Nice bracer enchant.
  • Tailoring: Flying carpet and a cloak enchant that sometimes adds Attack Power.

Subtlety Rogue Abilities Talents in Mists of Pandaria

Any spec of Rogue can grab any one talent from each tier. This means six talents at level 90. This also means that any Rogue can take Shadowstep and that PvP Rogues cannot have both Shadowstep and Prep.

  • 10 – Hemorrhage – adds a bleed in addition to the basic damage, replaces Sinister Strike. This is your “bread and butter” attack.
  • 10 – Master of Subtlety – more damage (10% more) when attacking from stealth.
  • 10 – Sinister Calling – increases total agility by 30%. Agility is already the #1 stat for all Rogues, this makes it even more true for Subtlety.
  • 20 – Find Weakness – openers bypass 70% of opponent armor for ten seconds, giving you the chance to drop some serious damage.
  • 30 – Premeditation – adds 2 combo points to target before your attack.
  • 40 – Backstab – requires man hand dagger, must be behind target. This is great for dungeons, but is a bit tricky to use while leveling or in PvP.
  • 50 – Honor Among Thieves – Gain combo points from the crits of party members.
  • 60 – Sanguinary Vein – Improves Rupture and all bleeds.
  • 70 – Energetic Recovery – Slice and Dice for faster energy recovery and more white damage. Have S&D up at all times.
  • 80 – Mastery: Executioner – Increases damage done by finishing strikes
  • 80 – Shadow Dance – now 8 seconds (was 6, before M of P,) allows use of abilities out of stealth, such as cheap shot and extra ambushes.

Here’s a build to try out. You can switch talents anytime, as long as you’re not in combat. Bring up your talent page, pick a row with a learned talent,

Subtlety Rogue PvP Build

Subtlety Rogue PvP Build for Mists of Pandaira

  1. Shadow Focus – Abilities no longer cost Energy while you are stealthed. Sap to Cheap Shot to Vanish to Ambush to Shadowdance at zero energy cost.
  2. Nerve Strike – Opponents does less damage when coming out of Cheap Shot or Kidney Shot.
  3. Leeching Poison – your strikes heal you, but it means you won’t be using Crippling (or another) poison. Elusiveness will allow you to avoid a lot of burst damage, so might be more useful in some situations.
  4. Shadowstep – Teleport to target, friend or enemy, but no damage increase. Don’t open with it, use it to catch up with runners, disengagers, or blinkers. Prep has definite use if you use those CDs more than you need the mobility, and Burst of Speed also provides mobility and escapes and might be perfect for flag carrying.
  5. Prey on the Weak – When you disable an enemy with your stuns they suffer increased damage from all sources for the duration of the effect. This is a weak tier, but this talent can be useful with some coordination. Dirty Tricks has some definite PvP possibilities.
  6. Anticipation – Stores excess CPs on target and applies them after a finishing strike. Never again waste CPs. Versatility is great if you switch targets regularly.


Sub Rogue Raid Build



 Posted by at 6:14 pm

Cataclysm Assassination Rogue Builds

 Rogues  Comments Off on Cataclysm Assassination Rogue Builds
Dec 302010

Assassination’s looking pretty good these days, at least from my point of view. Here are a pair of builds, one for PvE and one for PvP. Naturally some talents may change depending on your exact team, raid, preferences, etc.

For both builds…

  • Daggers only
  • Slow main, fast off-hand
  • Instant poison in main, deadly in off, crippling is applied via deadly brew
  • Wpn DPS > Agility > Mastery/Haste/Expertise > Crit

Level 85 Assassination Rogue DPS Build (31/2/8)

This build is aimed at maximum DPS, not max suvivability.

Assassination (31 Points)

  • Coup de Grace – Rank 3/3
  • Lethality – Rank 3/3
  • Ruthlessness – Rank 3/3
  • Quickening – Rank 2/2
  • Puncturing Wounds – Rank 3/3
  • Deadly Brew – Rank 1/2
  • Cold Blood – Rank 1/1
  • Vile Poisons – Rank 3/3
  • Seal Fate – Rank 2/2
  • Murderous Intent – Rank 2/2
  • Overkill – Rank 1/1
  • Master Poisoner – Rank 1/1
  • Cut to the Chase – Rank 3/3
  • Venomous Wounds – Rank 2/2
  • Vendetta – Rank 1/1

Combat (2 Points)

  • Precision – Rank 2/3

Subtlety (8 Points)

  • Nightstalker – Rank 2/2 – In theory this will allow for more “attack from stealth” situations.
  • Relentless Strikes – Rank 3/3
  • Opportunity – Rank 3/3


  • Prime – Glyph of Mutilate
  • Prime – Glyph of Rupture
  • Prime – Glyph of Backstab
  • Major – Glyph of Tricks of the Trade
  • Major – Glyph of Feint
  • Major – Glyph of Sprint
  • Minor – Glyph of Safe Fall

Level 85 Assassination Rogue PvP build (32/2/7)

Think of this build as a starting point and adjust to fit your game. For example, if Improved Expose Armor doesn’t work for you then change it.

Assassination (32 Points)

  • Coup de Grace – Rank 3/3
  • Lethality – Rank 3/3
  • Ruthlessness – Rank 3/3
  • Quickening – Rank 2/2
  • Puncturing Wounds – Rank 3/3
  • Deadly Brew – Rank 2/2
  • Cold Blood – Rank 1/1
  • Vile Poisons – Rank 3/3
  • Seal Fate – Rank 2/2
  • Overkill – Rank 1/1
  • Master Poisoner – Rank 1/1
  • Improved Expose Armor – Rank 2/2
  • Cut to the Chase – Rank 3/3
  • Venomous Wounds – Rank 2/2
  • Vendetta – Rank 1/1

Combat (2 Points)

  • 1. Improved Recuperate – Rank 2/2

Subtlety (7 Points)

  • Nightstalker – Rank 2/2
  • Relentless Strikes – Rank 3/3
  • Opportunity – Rank 2/3


  • Prime – Glyph of Mutilate
  • Prime – Glyph of Rupture
  • Prime – Glyph of Vendetta
  • Major – Glyph of Blind
  • Major – Glyph of Kick
  • Major – Glyph of Garrote
  • Minor – Glyph of Distract
  • Minor – Glyph of Poisons
  • Minor – Glyph of Safe Fall

More details here: Assassination Rogue Guide

Assassination Vs Subtlety DPS in 4.0

 Rogues  Comments Off on Assassination Vs Subtlety DPS in 4.0
Oct 172010

I ran a short test on the target dummies in Silvermoon. One build was Assassination, the other Subtlety, both 4.0. The Assassination build is ElitistJerk’s DPS build, and the Sub is more PvP oriented. Just a short test along the lines of getting the rust polished off.

Note that you need 31 points to grab talents from the other trees, but you do not need to have the top talent in whichever tree. Mastery happens at 80.

Sub. did about 24-2500 DPS on the 83 target dummy and Assassination was close to 4k.I’m not claiming to be an expert anything, but that’s a pretty big difference. I didn’t even have Vendetta up on the Assassination test, showing what a nub I am.  Before 4.0 it was about 2k DPS or so with an Assassination build and the same gear.

  • Mongoose on both daggers
  • Instant poison on the MH, Deadly on the OH
  • No other buffs
  • About 4562 Gearscore (I know, it sucks.)

Assassination build (4.0:)

  1. 3/3 Coup de Grace
  2. 3/3 Lethality
  3. 3/3 Ruthlessness
  4. 2/2 Quickening
  5. 3/3 Puncturing Wounds
  6. 1/2 Deadly Brew
  7. 1/1 Cold Blood
  8. 3/3 Vile Poisons
  9. 2/2 Seal Fate
  10. 2/2 Murderous Intent
  11. Overkill
  12. Master Poisoner
  13. 3/3 Cut to the Chase
  14. 2/2 Venomous Wounds
  15. Vendetta
  16. 2/3 Precision
  17. 3/3 Relentless Strikes

Prime glyphs: Mutilate, Backstab, Rupture

Major Glyphs: Feint, Garrote, Fan of Knives

Minor Glyphs: Whatever. I have Pick Lock, Poisons, Safe Fall

Subtlety Build for 4.0

  1. 2/2 Nightstalker
  2. 3/3 Improved Ambush
  3. 3/3 Relentless Strikes
  4. 1/3 Elusiveness
  5. 2/2 Waylay
  6. 3/3 Opportunity
  7. 2/2 Initiative
  8. 2/2 Find Weakness
  9. Hemorrhage
  10. 3/3 Honor Among Thieves (will probably lose this. Your group gets the extra crit rating, so it’s useful for group fights, but it seems to be bugged right now.)
  11. Premeditation
  12. 2/3 Cheat Death
  13. Preparation
  14. 2/2 Sanguinary Vein
  15. 3/3 Slaughter from the Shadows
  16. Shadowdance
  17. 3/3 Precision
  18. 1/3 Coup de Grace

More DPS?

  1. Drop Nightstalker and Elusiveness for 3/3 Energetic Recovery (more energy)
  2. Drop Cheat Death for 2/2 Serrated Blades


  • Prime: Hemo, Evisc, Backstab
  • Major: Ambush, Garrote, Cloak of Shadows
  • Minor: Safe Fall, Blurred Speed, Poisons


Opener macro, since I can never remember to hit that Premeditation button. The pickpocket is in there for when you’re not fighting players:

#showtooltip Ambush
/cast Pick Pocket
/cast Premeditation
/cast Ambush

#showtooltip Eviscerate (or change to Envenom)
/cast  Cold Blood
/cast Eviscerate (or change to Envenom)

Ambush is looking really brutal in PvP. Glyph for Ambush (adds range) and Eviscerate (adds crit chance to Ev.) Ambush gives 5 combo points with the above build, then Evisc/Rupture


At this moment in time all the trees are good for leveling. Combat has better consistent DPS than the others and Subtlety has the huge opener. I haven’t leveled Assassination yet, but it should be between the two, at first guess.

If you’re leveling a Rogue then take a glance at our Rogue leveling page.

The Gold Run and a 4.0 Rogue Guide

 Get the Gold, Rogues  Comments Off on The Gold Run and a 4.0 Rogue Guide
Sep 252010

A few weeks ago I made about starting from scratch and trying to hit 1k gold in 30 days. I’ve been documenting this on GotWarcraft.

  • Broke 1k gold on day 7, 2k on day 13, and 3k on day 18

This is on a new server, no 80s, no rich friends, no gold buying, no transfers, and the highest character so far is a 31 Rogue. Stop scoffing, I’m slow, Ok?

So when people are yammering about their money woes in trade or guild chat, I’m scratching my head and says, “WTF???” I used to offer suggestions, but no one is interested, so I just read the stuff and smile (or sigh.) Someone’s buying those three man mounts and nice raid purples (for 6-10k) on the AH and it ain’t them (don’t have the mount, but I’ve bought some of those purples.)

In the off chance that you are interested, I’ve been doing a day by day accounting of what I’m doing, here: 1k Gold in 30 Says, from Scratch

I’ve been reading the blueprint forums where people logged their speed run results. This little pocket change stuff I’m doing is silly low. No wonder no one’s interested. Ah well, it’s fun for me.


The 4.0 patch, as you all know, is bringing major changes to the talent system and a few other areas, as well. That patch will be released before Cataclysm hits. I don’t have an exact date, but I’m sure everyone’s seen the “…downloading data…” note on the launcher.

You can see the test realm patch notes here.

I’ve put up a 4.0 Rogue guide and will have the others up as soon as I can get my act in gear. The rogue guide includes remarks on Mastery, leveling builds, and a few other things. Let me know what you think.

 Posted by at 9:02 am
Sep 032009

I’ve posted an article the the GotWarcraft blog on the Top Three Rogue PvP Tips.

1 –  Know how to re-stealth
If you can’t re-stealth in combat, you are drastically reducing your survivability. The main techniques for acheiving this are to
  1. blind and wait to leave combat
  2. gouge/kidney shot your oppenent and run out
  3. get your oppenent crippled and sprint away
  4. vanish

Here’s the rest: Top 3 Rogue PvP Tips

 Posted by at 5:50 pm
Apr 082009

I’ll state this upfront – I’m a newb when it comes to raiding. I finally joined a guild (with my 80 Rogue) which does some raiding (mostly PUGs) and when asked,”Hey, ya wanna join us for (some raid abreviation)” my answer is typically, “What’s that?”

So I prodded a friend, who does raid a lot, into writing an article on Rogue Raid DPS which I found quite useful. Now it’s time to start playing around with some of this stuff and see what I can come up with and see if I can get to the point where my Rogue is useful.

My first raid was 25 Man OS (no drakes) and I beat most of the healers for DPS output. I was running a PvP mutilate build and had no clue so didn’t respec.

More browsing brought me to the Roguecraft Spreadsheet which factors in a huge amount of stuff. It includes a Mutilate build and various defaults for maximum DPS.

I specced into that build and hit 2k DPS on the Orgrimmar practice dummies, so maybe there’s hope for cracking the top 20 of a 25 man raid?

Anyway, here’s what I’m working with for now:

Mutilate Build Details

Here’s the build on WoWhead

Note: this is a dagger build and assumes use of instant and/or deadly poisons. Lev 80 (non elite) mobs go down real fast with this build.


  1. 5/5 Malice – more crit chance
  2. 3/3 Ruthlessness – more combo points
  3. 2/2 Blood Splatter – Adds to your DoTs
  4. 3/3 Puncuring Wounds – +15% Mut crit, +30% Backstab crit
  5. 5/5 Lethality
  6. 3/3 Vile Poisons – Greater chance to actually apply poisons
  7. 2/2 Fleet footed – Moved faster while stealthed and spend less time being rooted
  8. 1 Cold Blood – add this into a macro with your favorite strike. I add mine to Eviscerate.
  9. 5/5 Seal fate – Use less energy
  10. 3/3 Focused attacks – gain energy from crits
  11. 3/3 Find Weakness – All damage increased by 6%
  12. 1 Mutilate – Your bread and butter attack
  13. 3/3 Turn the tables – Adds 6% crit chance to bread and butter attacks. lots of arguing going on over whether to choose this or 3/3 Master Poisoner. Comments?
  14. 5/5 Cut to the chance – lets you keep Slice and Dice up permanently.
  15. 1 Hunger for Blood – More damage, Rarr! Edit: Will be changed (improved?) when the 3.1 patch hits.


  1. 5/5 Dual Weild Specialization – More DPS
  2. 5/5 Precision – Your Dual Weild gives a major “to hit” penalty. This compensates somewhat.
  3. 3/5 Close Quarters cbt. – More crit chance


  1. 5/5 Relentless Strikes – Restores energy
  2. 2/2 Opportunity – +20% damage to your bread and butter strikes.

Weapons I’m using right now. Both drop off the Auction House.

  1. Main – Titansteel Shanker
  2. Off hand – Librarian’s Paper Cutter


  • Exceptional Agility (+26 ag) on Main hand
  • Titanium wpn chain on off hand (+28 hit rating)

I’ll be playing with some weapon choices, poison combos, gems, etc. to see what I can do to boost DPS.  Your comments? Thoughts? Changes? What do you have to say?

Edit 4/9: Joined a PUG into 10 man OS. Hit almost 2400 dps on the trash (#2 on the DPS list,) but the group disintigrated before the first drake. No one died, but people suddenly realized they had to wash their socks, so poof. All of a sudden I’m raid leader with two people in the raid.

The Recount addon said I had a miss rate of almost 15%, so I guess I need to look for more Hit ratng. Might try the Titanium Weapon Chain on the main hand as a start and swap an Ag gem for a Hit gem.

Changed off-hand to Namlak’s Supernumerary Sticker

Mongoose provides better DPS than Exceptional Agility and Berserking is better still, but Mongoose is over 400 gold (and Berserking is a lot more.) I’ll see if I can get better weapons before blowing that much cash on Berserking.

Jan 062009

Ok, This is Why Rogues Are Cool

Rogues, Stormwind, Nobility pwning their lessers…

Actually, what this really is is an awesome video. The creator says he’s a professional animator and this is his first real, personal, piece.

This is only the second personal creative work I’ve ever posted so I’m a bit nervous about it. The first being an image I painted years ago which…um… we don’t talk about. 🙂 It’s a bit nerve-wracking to post creative work for others to judge.

With over 500 comments , all along the lines of, “Dude, this is Awesome!” I don’t think he has anything to worry about.

This will probably spoil you for other WoW videos and you really need to see it in High Def, which is why I’m not posting the YouTube version here. Check it out, now:

Update: 8/24/12: Found it again, it was apparently accidentally deleted. See it here.

The Craft of War: BLIND

Credit where credit is due, I found this on Jame’s Blog.

The woman with the staff is here

update 8/31/10: Above link was broken. Click here for the HD YouTube vid.

 Posted by at 9:45 am