The Rogue Poison Quest – A Walkthrough

 Rogues  Comments Off on The Rogue Poison Quest – A Walkthrough
Jun 222008
 

In order to apply poisons to their weapons Rogues have to undergo a little test. Alliance Rogues have to sneak into a tower, open a lock, steal something, and get back. Horde Rogues have to kill a few things.

Here are all the details, whether you’re Alliance or Horde.

  1. Rogue Poison Quest Walkthrough

Edit: Added pics to the guide.

 Posted by at 6:56 am  Tagged with:

What’s in an Agility Point?

 WoW Mechanics  Comments Off on What’s in an Agility Point?
Jun 182008
 

Agility is the most wanted stat for [tag-tec]Rogues[/tag-tec] and [tag-tec]Hunters[/tag-tec], but a few other classes have some degree of use for agility as well. So what does a point of Agility get you, if you’re  Rogue? Here are some numbers, taken from WoWwiki.

At all levels, 1pt of Agility (for Rogues, [tag-tec]Warriors[/tag-tec], and Hunters) = 1 Ranged Attack Power (AP)

At all levels, 1pt of Agility (for Rogues, Cat Druids, and Hunters (not Warriors)) = 1 Melee Attack Power (AP)

Other classes get no benefit to their Attack Power from Agility.

At all levels, for anyone, 1 point of Agility = 2 armor points

It also adds to crit rating and defense, but in a variable amount.

At level 70, Rogues and Hunters need 40 agility to gain 1% crit chance, Warriors need 33, and everyone else needs 25.

For their Dodge chance, druids need 14.7, rogues need 20, most everyone else needs 25, and hunters need 26.5.

Gear and Agility

For comparing different items of gear there is the Agility Equivalent Points (AEP) system. This attempts to take any of the value any particular piece of gear might have and give it a value in AEP. As I understand this, you can now campare item A (with X Ag and whatever other goodies) with item B (having Y agility and whatever bonuses.)  So each point of Agility, Stamina, Armor, Hit Rating, Attack Power, etc. will all have AEPs.

Of course, how many AEP each item is worth will vary depending on whether you’re leveling, grinding, PvPing, or Raiding. For example, Resiliance gets a fairly high rating in PvP, but very little for raiding.

Talent builds will change the values as will exactly how you play your characters.

Here’s an example set of values, for PvE (Raids,) from the Pawn Addon Forum where it’s discussed in more detail:

Agility 1

Stamina 0.5

CritRating 1

HitRating 1

Ap 0.5

Strength 0.5

RedSocket 8

YellowSocket 8

BlueSocket 8

For PvP one might use these values:

Agility 1

Stamina 1

Resilience 1

CritRating 1

HitRating 1

Ap 0.5

Strength 0.5

RedSocket 8

YellowSocket 8

BlueSocket 8

Note the increase in the value of Stam for PvP and the addition of resiliance.

Here’s an example: If we take the Gladiator’s Leather Helm, one the the PvP items, we can take it’s numbers and get an AEP value: 34 (Ag) + 53 (Stm) + 8 (Red Socket) + 13 (Crit) + 23 (res) + 18 (1/2 AP) = 149.

You’ll have to come up with a value for armor, the meta socket, and the set bonuses, but it’s a start.

The Elitist Jerks forum has a long discussion on how it all works, oriented towards Hunters, but generally useful for those of you who are more into the exact calculations.

So if you’re looking at nice items from raiding, PvP, or crafting you can use this system to compare them and make a reasonable estimate of which is best.

More on AEP:

Rogues: AEP (MAEP) and you! – Around May of 2005, Ming started a thread on the Rogue forums where he was devising an Agility comparison system for comparing gear using the formula 10 Agility = 10 Stamina = 20 Strength = 20 Attack Power = 1% Crit. …

Arathi Basin, Why Not Win?

 PvP  Comments Off on Arathi Basin, Why Not Win?
May 262008
 

I really don’t quite get it. [tag-tec]Arathi Basin[/tag-tec] Weekend is coming to a close and while I like the [tag-ice]battlegrounds[/tag-ice], some of the players are… annoying.

Why would anyone want to lose? A win doesn’t take much more time and you get the three marks, instead of one, and about 50% more honor. Now admittedly, my best use is probably to imitate a log and let people trip over me, but if you don’t play to win it doesn’t matter what your gear/skill level is.

So for 22 ABs over the weekend (playing Horde on Bloodscalp:)

  • 8 wins, 24 marks, average honor = 343 (Plus 419 honor from the daily AB quest)
  • 14 losses, 14 marks, 218 average honor

Seems to me that if you go in wanting to lose and working to lose you’ll send more time getting your marks and honor than by working to win.

How to lose AB (Applies to AV and WG, too):

  • Attack all five bases, preferably at the same time
  • Fight on the road, where possible, far from a flag.
  • Let the opposing player pull/kite you off the flag while the Rogue ninjas the flag (or backstabs you while the other Rogue ninjas the flag.)
  • Don’t communicate. See attackers coming to your base? Don’t say anything!
  • Sit down and don’t participate. (AFK playng)

How to Win AB:

  • Everyone follows the game plan, don’t wander off and do your own thing.
  • Grab your closest base and keep it.
  • Grab the next two closest bases and keep them.
  • I think it’s best to get three bases in a triangle, for example: Farm, MIll, Blacksmith. That way It’s easier for each base to support the others. Alliance, of course, should do stables and farm (wink.) Stables, Smith, Mill. I like the mill more than the mine for the view advantage.
  • Defend your bases. Don’t grab a flag, cap it, and then leave. Even if just one person stays then that one person can call out enemy assaults.
  • Communicate. Call out the incoming enemy and their numbers. Rogues can spy on bases and call out defending forces.
  • Coordinate. Agree to assault one or two bases at one time, rather than five.
  • It helps a lot if you want to win.

Of course, if the other side is fielding a well-geared, skilled pre-made, the winning is going to be rough. But then, why can’t that pre-made be on your side?

If the other side is all on the same Vent channel and no one on your side has heard of Ventrilo and none of them can type, then it’s going to be hard to win. 🙂

Battlegrounds, PVP, and Stuff Like That

 PvP  Comments Off on Battlegrounds, PVP, and Stuff Like That
May 172008
 

Any Rogues out there use daggers? The well geared Rogues I see in the Battlegrounds all seem to be either swords or maces, but maybe I missed the dagger Rogues? Did the introduction or Resiliance really kill the dagger Rogue?

Anyway, on my quest for the purple gear (that’s to get epic gear in all slots) I’ve been collecting some numbers as I hack away (and mostly get hacked away) in the BGs. My impression from these is that the sides that can muster up the energy to actually communicate a plan (which the players can be bothered to participate in) will probably win. It’d be nice, too, if Bliz would/could come up with a way to discourage the AFK crowd.

Of course, the side that wins gets more honor and also gets three tokens as opposed to one.

Eye of the Storm. For those who might not know, this area combines controlling territory and capturing the flag. If one side can control three towers for long enough then they don’t need to concern themselves with the flag.

  1. 21 events
  2. Horde won 10, lost 11, but the last 7 were all wins. That was fun.
  3. Average honor per event was 190

Altarec Valley. Control territory and destroy the opponents reinforcements. Killing the head NPC of the opposing side will also result in a win.

  1. 22 events
  2. 10 wins, 12 losses
  3. Average honor (Some from AV weekend) 366

Warsong Gulch. Strictly a Capture the Flag game. I’m not such a big fan of Capture the Flag (since I suck at it 🙂 .) Since the Horde doesn’t seem to like to plan much and since the honor isn’t great I think it’ll be awhile before I go back. I have my 30 marks for the Gladiator leggings, so I’m done with WG for now. Maybe at the end of the Purple Gear quest. Besides, I seem to get more kills in the other areas!

  1. 17 events
  2. 6 wins, 11 losses
  3. Average honor = 123 (all of this was on WG weekend)

Arathi Basin. That’s next on the list and I’ll probably start putting my head under the Pally’s axe this evening. I’ll post numbers when I get them.

A Review of Joana’s Horde Leveling Guide

 Leveling, Reviews  Comments Off on A Review of Joana’s Horde Leveling Guide
May 162008
 

Joana’s 1-70 Horde Leveling Guide is a step-by-step guide that will take your Horde character, of any race or class, to level 70 very quickly. The entire leveling path is laid out in an easy to follow manner and is exactly the same path that Joana uses to set speed leveling records.

In a way you could call it a HUnter Leveling Guide since Joana always uses Hunters for those speed records and since the guide contains all the Hunter pet quests. I ran through the guide as a Rogue, from 1 to 70, and had few problems. Most classes should be able to get through the entire guide with little problem.

Some things to point out: There are some Elite quests. Go here, kill this elite mob. Well, as a Rogue (and pretty new to the game) I quickly learned that the Elites were better left to groups or for a time when I was a few levels higher. However, Joana solos them and so does my kid (with a Hunter,) so it can be done.

Some of the quests are group quests, especially once you hit Ouitlands. Like groups? No problem. Hate groups? Guess you’ll have to skip them or gain a few levels, get some uber gear, and try again.

I think you’ll find that Joana’s Guide will move you along that leveling path pretty quickly. My time to 70 was just over 15 days (using the /played command to check,) but this was my first character past level 5. On either side. My next one will be a lot faster. I’l post it when it happens (it’ll be awhile.)

You can check out Joana’s Guide directly, here, or you can check out a more in depth review:

Battlegrounds PvP with Green Gear

 PvP  Comments Off on Battlegrounds PvP with Green Gear
May 162008
 

So how else goes one get that purple gear, short of raids or that 0.000001% chance world drop? Short answer: [tag-tec]Battlegrounds[/tag-tec] and Arenas, or spend the rest of your life grinding for that exalted rep with several factions or grinding Badges of Justice from the appropriate instances.

Dinged 70 not so long ago and I’ve been spending lots of time in the various battlegrounds, on the purple gear quest. My gear is mostly green with a couple of blues that dropped of the Auction House.

The picture of a green geared Rogue sneaking up and attacking that well geared Druid with the ungodly HP number is rather amusing, isn’t it? Do it all the time. When I get lucky there’s someone else around who’ll help out before he eats me.

And don’tcha just love the various fear spells? Not. At least, when it’s not me casting them!

I’m finally starting to feel a little less newbish, but let’s face it, going up against well geared players who’ve been doing this for a long time is … problematic. It usually results in a quick squishing. Fortunately, I’m playing a Rogue and stealth is wonderful. The well placed cheap shot is a big help. I get some kills, but the died number is usually the larger number.

I figure that my best use to this point is in being something for people to stumble over on their way to whatever goal is on the current battleground.

Is it fun? I’m having a blast. I’m on the Horde side and we win often enough when the “we must lose” crowd is elsewhere. I assume the alliance side is the same. It gets interesting when both sides want to win, though I’ll admit that a win in 10-15 min is better than one in 45. Any win is better than a loss, even though it might not be honor efficient.

Now I’m going to go and trip someone…