Jul 132012
 

It’s just a rumor, but…

Vivendi might be looking to sell Activision/Blizzard. The price tag would be rather steep, but there are companies that could afford it. Why would they sell? Apparently that company has a serious debt burden and sinking share prices. (They’ve probably been spending the WoW money on vacations and expensive offices, rather than game development? Actually, Vivendi is big, and made an ill-timed acquisition or two. )

Microsoft, for one. IF MS was actually interested, the move would strengthen its position in various markets. But, then again, there’s are Chinese and Korean companies which might be more intereested (Tencent and Nexon, to name two) and the buy would give them a stronger position in western markets.

What it would mean for WoW is anyone’s guess. Who knows? If Bliz was bought out maybe the new owners would demand some story/lore consistency? ;)

Story on Forbes: Could Microsoft Buy Activision-Blizzard?

More complete story on Reuters.

Megadamage in 7.3

 Blizzard  Comments Off
Nov 112011
 

MegaDamage and Item Squishing.

This is actually a serious post on an interesting issue: the exponentially increasing stats and damage.

Check it out, here.

 Posted by at 2:26 pm
Nov 112011
 

Man, it must be an interesting job to be the guy in charge of class balance…

The Devs (specifically Ghostcrawler) discuss what’s happening with the various classes in the 4.3 patch. Not all specs are covered and Rogues aren’t covered at all. I have no idea what that means. This is a clip from part 1, part two is below this:

Part 1:

Back in June, I wrote a blog explaining the context behind some of the changes in the upcoming patch that might not be intuitively obvious. That blog ended up being one of the most popular ones we’ve ever done; even players who disagreed with the specific changes appreciated our explanations for what we were trying to accomplish. Therefore, we’d like to continue in that fashion and we figured there was no reason to wait until 4.3 was “on the shelves” to get the ball rolling.

One note before I dive into things. If you haven’t read the previous blog, “Rate of Change,” now might be a good time. There are some changes that we want to make to class mechanics or balance in general that we don’t think are fair or appropriate to spring on players in the middle of an expansion. These include things like the power of interrupts or the active mitigation model we want to implement for tanks. We’ll get there, but in short term we fundamentally believe that it’s important to pick our battles.

On with the show. Note that most of these changes are mechanics changes. We have not yet finished enough testing to be confident in our benchmark damage, healing, and tanking numbers for 4.3. When we finish those, and when we see what some players are capable of doing on the PTR (or even what they theorycraft or sim based on PTR numbers) there will be additional changes. Off the top of my head, I’d say Fury warrior damage is almost certainly too high and Resto druid AE healing (ignoring the effects of Tranquility of course) is also too potent.

You’ll also notice some classes aren’t mentioned at all. It’s possible we’re just happy with them, but it’s more likely we just haven’t gotten to them yet. We don’t want to hold a PTR until every single thing is done, because that minimizes test time.

Melee DPS

Overall, we think melee DPS in dungeons and raids is still too low. We think melee DPS is fine in PvP, and we think melee DPS is competitive against ranged specs against target dummies, but in actual encounters with all of their moving pieces, melee falls behind. To attempt to adjust for this imbalance, we have improved the benefit to attack power given by the various raid buffs (Blessing of Might et al.) to melee only. Hunter DPS is fine, or even high in 4.2, so we didn’t want this buff to extend to them, which is why the AP benefit is now 20% for melee attacks but still 10% for ranged attacks.

Vengeance

As promised, we allow for this tanking mechanic to now ramp up quickly when the tank is taking damage.

The rest of the above post deals with class specific changes, see it here: http://us.battle.net/wow/en/blog/3615095

Part 2 goes into more details. Again, not all specs are covered and Rogues aren’t covered at all. The changes to the Mortal Strike type of effects (reduced healing on the target) should cover Wound Poison, though.

Mortal Strike (and similar debuffs)

We dropped the healing debuff from 50% to 10% some time ago, but were convinced at 10% that it was hard to appreciate the effect at all. We want to try Mortal Strike et al. at 25% to see if it feels useful but not mandatory. If 25% is too much and 10% is too little, then it may mean the entire mechanic may not have much of a future. We decided to only change the debuff for the warrior, rogue, and hunter, restoring the original relationship between “strong” and “weak” MS that we had in Lich King.

Click through to see the class details: 4.3 class changes

There will be thousands of comments on the above posts, might as well click through and add yours. QQing doesn’t help, but if you can add some solid evidence to support your remarks, then go for it.

BlizzCon is Coming

 Blizzard  Comments Off
May 262011
 

As you know it’s coming. I won’t be there this year, how about you?

 

From Dev Zarhym on the WoW forums:

BlizzCon 2011 will soon be upon us! While the article below was written for issue #3 of the World of Warcraft Official Magazine, which was released prior to BlizzCon 2010, I feel the message is still very relevant. Read on to discover just why we, your friendly Blizzard community managers, value each and every BlizzCon event we host. We hope to see some of you at this year’s show!

http://us.battle.net/wow/en/blog/2850849

As to the Who, What, Where…. (source)

…In addition, a limited number of tickets to an exclusive pre-BlizzCon Benefit Dinner will go on sale Saturday, May 28 at 10 a.m. PDT. BlizzCon tickets will be available at $175 USD each, while tickets to the BlizzCon Benefit Dinner (which include admission to the show) will be priced at $500 each, with proceeds going to benefit Children’s Hospital of Orange County. Tickets to previous BlizzCon shows have sold out within minutes, so be sure to synchronize your hourglasses.

If you can’t make it to the show in person, the BlizzCon Virtual Ticket will once again allow you to watch the event live from the comfort of your own home. The Virtual Ticket will be available as multi-channel Internet stream around the world and also via DIRECTV in the United States.

See the full press release or visit the official BlizzCon website for more information, and we’ll see you at BlizzCon!

When: Friday, October 21, 2011 and October 22, 2011, 10 a.m. to 10 p.m. PT (both days)
Where: Anaheim Convention Center, 800 West Katella Avenue, Anaheim, CA 92802

(Event info is here)

Blizzcon 2010 stuff

The MMO Report: Blizzcon 2010 Special – G4tv.com

Every fall thousands of gamers descend upon the Anaheim Convention Center for Blizzcon, and this year The MMO Report went all out. Not only did we get Casey a new suit for the occaision, but we got…

Publish Date: 10/28/2010 15:55

http://www.g4tv.com/thefeed/blog/post/708311/the-mmo-report-blizzcon-2010-special/

Maybe they’ll have something akin to the D3 announcements?

Blizzcon 2010: Blizzard Announces the Demon Hunter class and

This year’s Blizzcon 2010 Opening Ceremony has been taking place this afternoon, and we’ve been following along with the news along with all of you. So, what excitement has been in store today? It went a little something

Publish Date: 10/22/2010 11:49

http://geek.pikimal.com/2010/10/22/blizzcon-2010-blizzard-announces-the-demon-hunter-class-and-player-vs-player-arenas/

Jul 092010
 

There’s been a whole lotta discussion about RealID and it looks like Bliz was actually listening. While it’s true that there are a ton of people who don’t care much about their online privacy there are many who do care. So it looks like Bliz is going with that crowd. Good for them.

I’d like to take some time to speak with all of you regarding our desire to make the Blizzard forums a better place for players to discuss our games. We’ve been constantly monitoring the feedback you’ve given us, as well as internally discussing your concerns about the use of real names on our forums. As a result of those discussions, we’ve decided at this time that real names will not be required for posting on official Blizzard forums. ?

Read the rest is on the WoW forums

Credit where credit is due – I found the reference on Tobalds: Blizzard backpaddles (sic)

 Posted by at 1:58 pm  Tagged with: